PM3.02 - Sonic - Subaction - AppealSL

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Stats

IASA: 110
Subaction Index: 0x1bf

Scripts

Main

  1. AsyncWait(109.0)
  2. AllowInterrupts

GFX

  1. Goto(AppealSR GFX 0xe9e0)

SFX

  1. SoundEffect1(2674)
  2. loop 8 times:
    1. SoundEffect2(6560)
    2. SyncWait(1.0)
    3. SoundEffect2(6558)
    4. SyncWait(7.0)
    5. SoundEffect2(6560)
    6. SyncWait(1.0)
    7. SoundEffect2(6558)
    8. SyncWait(7.0)

Other

  1. SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 4 }
  2. AsyncWait(4.0)
  3. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(2), Bool(true)] }
  4. AsyncWait(104.0)
  5. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }