PM3.02 - Pit - Subaction - SpecialSHold

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Stats

IASA: None
Subaction Index: 0x1df

Scripts

Main

  1. UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(1.7), Scalar(0.0), Scalar(0.0), Value(1)] }
  2. DefensiveCollision { ty: Reflect, unk: 0, direction: FrontAndBack }
  3. Goto(0x1a6c8)

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 72, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 24, graphic: 14, bone: 76, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
  3. ExternalGraphicEffect(ExternalGraphicEffect { file: 24, graphic: 17, bone: 76, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
  4. loop Infinite times:
    1. GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -2.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, random_x_offset: 4.0, random_y_offset: 0.0, random_z_offset: 15.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
    2. SyncWait(8.0)

SFX

  1. SoundEffectVictory(672)
  2. SoundEffectVictory(643)
  3. SyncWait(9.0)
  4. SoundEffectVictory(643)
  5. SyncWait(9.0)
  6. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
  7. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
  8. Goto(SpecialSHold SFX 0x11c30)

Other

  1. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }
  2. RumbleLoop { unk1: 13, unk2: 0 }