PM3.02 - Squirtle - Subaction - SpecialNStart

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Stats

IASA: None
Subaction Index: 0x1cf

Scripts

Main

  1. if ((LongtermAccessInt(Temp1) LessThan InternalConstantInt (0x5dc1)))
    1. FrameSpeedModifier { multiplier: 1.3, unk: 0 }

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 13, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  2. FlashEffectOverlay { red: 255, green: 255, blue: 255, alpha: 150 }
  3. SyncWait(1.0)
  4. FlashEffectOverlay { red: 255, green: 255, blue: 128, alpha: 150 }
  5. SetColorOfFlashEffectOverlay { transition_time: 10, red: 255, green: 255, blue: 255, alpha: 0 }
  6. SyncWait(10.0)
  7. RemoveFlashEffect

SFX

    Other