PM3.6 - Ivysaur - Subaction - ItemShoot_2

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Stats

IASA: None
Subaction Index: 0x161

Scripts

Main

  1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
  2. UnknownEvent { namespace: 0x1f, code: 0xb, unk1: 0x0, arguments: [Value(52)] }
  3. AsyncWait(8.0)
  4. BeamSwordTrail { unk: 0 }
  5. BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }
  6. SyncWait(1.0)
  7. BeamSwordTrail { unk: 1 }

GFX

    SFX

      Other