PM3.6 - Ivysaur - Subaction - LandingLight

| 1 | 2 | 3 |

Stats

IASA: 4
Subaction Index: 0x31

Scripts

Main

    GFX

    1. GraphicEffect(GraphicEffect { graphic: 8, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })

    SFX

    1. SoundEffectOther1(5667)
    2. SoundEffect1(5707)

    Other

    1. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(4), Bool(true)] }
    2. Rumble { unk1: 0, unk2: 0 }