PM3.6 - Lucas - Subaction - LandingLight
            
            
            
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            Stats
            
                
                    | IASA: | 4 | 
                
                    | Subaction Index: | 0x31 | 
            
            Scripts
            Main
            - BoolVariableSetTrue { variable: LongtermAccessBool (0x7a) }
- if ((InternalConstantInt(PreviousAction) Equal scalar(127))) - AsyncWait(1.0)
- FrameSpeedModifier { multiplier: 2.0, unk: 0 }
 
GFX
            - GraphicEffect(GraphicEffect { graphic: 8, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.85, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
            - SoundEffectOther1(5178)
- AsyncWait(1.0)
Other
            - SlopeContourStand { leg_bone_parent: 6 }
- Rumble { unk1: 0, unk2: 0 }