PM3.6 - Lucas - Subaction - Catch
            
            
            
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            Stats
            
                
                    | IASA: | 56 | 
                
                    | Hitboxes active: | 11-14 | 
                
                    | Subaction Index: | 0x6c | 
            
            Hitboxes
            Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
                because damage is used in their formulas.
            Frame:11
            
                
                    
                        
                            | Set | ID | Dmg | BKB | KBG | Angle | Effect | Sound | Shieldstun | Hitlag | Targets | 
                    
                    
                        
                            
                            | 0 | 0 | Grab | set action: 0x3d |  |  |  |  |  |  |   | 
                            
                            | 0 | 1 | Grab | set action: 0x3d |  |  |  |  |  |  |   | 
                
             
            Frame:12
            
                
                    
                        
                            | Set | ID | Dmg | BKB | KBG | Angle | Effect | Sound | Shieldstun | Hitlag | Targets | 
                    
                    
                        
                            
                            | 0 | 0 | Grab | set action: 0x3d |  |  |  |  |  |  |   | 
                            
                            | 0 | 1 | Grab | set action: 0x3d |  |  |  |  |  |  |   | 
                            
                            | 0 | 2 | Grab | set action: 0x3d |  |  |  |  |  |  |   | 
                            
                            | 0 | 3 | Grab | set action: 0x3d |  |  |  |  |  |  |   | 
                
             
            Frames:13-14
            
                
                    
                        
                            | Set | ID | Dmg | BKB | KBG | Angle | Effect | Sound | Shieldstun | Hitlag | Targets | 
                    
                    
                        
                            
                            | 0 | 2 | Grab | set action: 0x3d |  |  |  |  |  |  |   | 
                            
                            | 0 | 3 | Grab | set action: 0x3d |  |  |  |  |  |  |   | 
                
             
            Scripts
            Main
            - SyncWait(1.0)
- GenerateArticle { article_id: 4, subaction_only: true }
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(4), Value(0)] }
- AsyncWait(10.0)
- CreateGrabBox(GrabBoxArguments { hitbox_id: 0, bone_index: 0, size: 3.49, x_offset: 0.0, y_offset: 5.0, z_offset: 7.41, set_action: 61, target: AerialAndGrounded, unk: None })
- CreateGrabBox(GrabBoxArguments { hitbox_id: 1, bone_index: 0, size: 3.49, x_offset: 0.0, y_offset: 4.8, z_offset: 12.3, set_action: 61, target: AerialAndGrounded, unk: None })
- SyncWait(1.0)
- CreateGrabBox(GrabBoxArguments { hitbox_id: 2, bone_index: 0, size: 3.49, x_offset: 0.0, y_offset: 4.8, z_offset: 17.6, set_action: 61, target: GroundedOnly, unk: None })
- CreateGrabBox(GrabBoxArguments { hitbox_id: 3, bone_index: 0, size: 3.49, x_offset: 0.0, y_offset: 4.8, z_offset: 21.9, set_action: 61, target: GroundedOnly, unk: None })
- SyncWait(1.0)
- DeleteGrabBox(0)
- DeleteGrabBox(1)
- SyncWait(2.0)
- Subroutine(External: gameAnimCmd_CaptureCutCommon)
- DeleteAllGrabBoxes
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- AsyncWait(55.0)
- AllowInterrupts
GFX
            
SFX
            - AsyncWait(5.0)
- SoundEffect1(109)
- SyncWait(4.0)
- SoundEffect1(106)
- SoundEffect1(107)
- AsyncWait(35.0)
- SoundEffect1(108)
Other
            - AsyncWait(5.0)
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 5 }
- AsyncWait(32.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 10 }