PM3.6 - Link - Subaction - OcarinaLoopR

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Stats

IASA: None
Subaction Index: 0x1c

Scripts

Main

  1. loop Infinite times:
    1. if (ButtonPress value(0))
      1. SoundEffect1(548)
      2. SoundEffect1(548)
    2. if (ButtonPress value(6))
      1. SoundEffect1(549)
      2. SoundEffect1(549)
    3. if (ButtonPress value(9))
      1. SoundEffect1(547)
      2. SoundEffect1(547)
    4. if (ButtonPress value(10))
      1. SoundEffect1(546)
      2. SoundEffect1(546)
    5. if (ButtonPress value(7))
      1. SoundEffect1(550)
      2. SoundEffect1(550)
    6. SyncWait(1.0)

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 6 }
      2. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
      3. ModelChanger { reference: 0, switch_index: 2, bone_group_index: 1 }
      4. ItemVisibility(false)