Brawl - Charizard - Subaction - WalkFast
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Stats
IASA: |
None |
Subaction Index: |
0xc |
Scripts
Main
GFX
- AsyncWait(1.0)
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 5.5, y_offset: 0.0, z_offset: 5.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- AsyncWait(13.0)
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 7.5, y_offset: 0.0, z_offset: -5.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(WalkFast GFX 0x6160)
SFX
- AsyncWait(0.0)
- SoundEffect2(5488)
- SyncWait(12.0)
- SoundEffect2(5486)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(WalkFast SFX 0xbb68)
Other
- AsyncWait(1.0)
- Rumble { unk1: 16, unk2: 0 }
- AsyncWait(12.0)
- Rumble { unk1: 16, unk2: 0 }
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(WalkFast Other 0x2200)