Brawl - Squirtle - Subaction - SpecialSEnd

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Stats

IASA: None
Subaction Index: 0x1de

Scripts

Main

  1. UnknownEvent { namespace: 0xc, code: 0x4, unk1: 0x0, arguments: [] }
  2. AddVelocity { x_vel: Constant(0.0), y_vel: Constant(1.5) }
  3. DeleteAllHitBoxes

GFX

    SFX

    1. SoundEffect1(5580)

    Other

    1. SlopeContourStand { leg_bone_parent: 1 }
    2. ItemVisibility(false)
    3. UnknownEvent { namespace: 0x1f, code: 0x10, unk1: 0x0, arguments: [Bool(false), Value(1)] }
    4. UnknownEvent { namespace: 0x1f, code: 0x10, unk1: 0x0, arguments: [Bool(false), Value(2)] }
    5. AsyncWait(3.0)
    6. Rumble { unk1: 14, unk2: 0 }
    7. AsyncWait(7.0)
    8. SlopeContourStand { leg_bone_parent: 0 }
    9. AsyncWait(25.0)
    10. ItemVisibility(true)
    11. UnknownEvent { namespace: 0x1f, code: 0x10, unk1: 0x0, arguments: [Bool(true), Value(1)] }
    12. UnknownEvent { namespace: 0x1f, code: 0x10, unk1: 0x0, arguments: [Bool(true), Value(2)] }