P+ - Sheik - Subaction - Entry

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Stats

IASA: None
Hitbox set 0 hits: 1
Subaction Index: 0x1c2

Scripts

Main

  1. Subroutine(0x16318)
  2. DeleteAllHitBoxes
  3. BoolVariableSetTrue { variable: LongtermAccessBool (0x72) }

GFX

  1. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 14, graphic: 16, bone: 0, x_offset: -0.75, y_offset: -2.5, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.2, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  3. AsyncWait(4.0)
  4. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
  5. Goto(LandingFallSpecial_1 GFX 0x240ec)

SFX

  1. SoundEffectVictory(4133)
  2. AsyncWait(16.0)
  3. SoundEffectVictory(4134)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }