PM3.6 - Ganondorf - Action - 0x118

Entry Script

  1. FrameSpeedModifier { multiplier: 0.0, unk: 0 }
  2. SyncWait(1.0)
  3. ChangeSubactionRestartFrame(SpecialS)
  4. Subroutine(0x1b1e0)
  5. SetAirGround(6)
  6. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  7. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }

Exit Script