PM3.6 - Ganondorf - Action - 0x112 SpecialN

Entry Script

  1. Subroutine(0x1c880)
  2. SetEdgeSlide(Airbourne)
  3. SetAirGround(0)
  4. CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }
  5. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  6. PreviousInterruptAddRequirement(AnimationEnd)
  7. ChangeSubactionRestartFrame(SpecialNFuwa)
  8. BoolVariableSetFalse { variable: RandomAccessBool (0x17) }
  9. BoolVariableSetFalse { variable: RandomAccessBool (0x7ed7) }
  10. CallEveryFrame { thread_id: 9, script: 0x2b270 }
  11. Goto(0x1ca20)

Exit Script