PM3.6 - Ganondorf - Action - 0xf0
Entry Script (Common)
- UnknownEvent { namespace: 0x8, code: 0x7, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0xc, code: 0x4, unk1: 0x0, arguments: [] }
- SetAirGround(75)
- CreateInterrupt { interrupt_id: None, action: HitGroundTumble, requirement: (OnGround) }
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
Exit Script (Common)
- Armor { armor_type: None, tolerance: 0.0 }