PM3.6 - Ganondorf - Action - 0x117
            Entry Script
            - if (OnGround) 
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement(OnGround)
 - SetEdgeSlide(StayOn)
 - SetAirGround(6)
 - ChangeSubactionRestartFrame(SpecialNReflect)
 
 - else
- if ((LongtermAccessInt (0x62) LessThan scalar(20))) 
- IntVariableSet { variable: LongtermAccessInt (0x62), value: 16 }
 
 - CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement(InAir)
 - SetEdgeSlide(Airbourne)
 - SetAirGround(0)
 - ChangeSubactionRestartFrame(SpecialNReflectAir)
 - CallEveryFrame { thread_id: 9, script: 0x2b270 }
 - Goto(0x1ca20)
 
 
            Exit Script