PM3.6 - Lucario - Subaction - SpecialNHold
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
Stats
IASA: |
None |
Subaction Index: |
0x1d0 |
Scripts
Main
- loop Infinite times:
- if ((LongtermAccessInt(Temp2) LessThan scalar(4)))
- UnknownEvent { namespace: 0x10, code: 0x7, unk1: 0x0, arguments: [Value(0), Value(1)] }
- SyncWait(4.0)
- UnknownEvent { namespace: 0x10, code: 0x7, unk1: 0x0, arguments: [Value(0), Value(0)] }
- SyncWait(5.0)
GFX
- loop Infinite times:
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, random_x_offset: 4.0, random_y_offset: 0.0, random_z_offset: 10.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- FlashEffectLight { red: 128, green: 230, blue: 255, alpha: 200, light_source_x: -135.0, light_source_y: -10.0 }
- SyncWait(1.0)
- SetColorOfFlashEffectLight { transition_time: 10, red: 128, green: 230, blue: 255, alpha: 100 }
- SyncWait(10.0)
- RemoveFlashEffect
- SyncWait(1.0)
SFX
- SoundEffectTransient(5818)
Other
- ItemVisibility(false)
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(20.0)
- RumbleLoop { unk1: 9, unk2: 55 }