PM3.6 - Peach - Subaction - SpecialLw

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Stats

IASA: None
Subaction Index: 0x1dd

Scripts

Main

  1. Subroutine(0x15e08)
  2. AsyncWait(21.0)
  3. if (InAir)
    1. ChangeSubactionRestartFrame(Fall_1)

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 13, graphic: 4, bone: 0, x_offset: 1.0, y_offset: 0.0, z_offset: -2.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  2. AsyncWait(12.0)
  3. GraphicEffect(GraphicEffect { graphic: 39, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

SFX

  1. AsyncWait(1.0)
  2. SoundEffect1(3926)
  3. SyncWait(12.0)
  4. SoundEffect1(3925)

Other

  1. if ((InternalConstantInt(HeldItem) Equal scalar(4)))
    1. SoundEffectStop(8109)
    2. ItemDelete
    3. SyncWait(0.1)
    4. ItemCreate { unk: 4 }
  2. AsyncWait(13.0)
  3. Rumble { unk1: 13, unk2: 0 }