Brawl - Bowser - Subaction - Dash
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Stats
IASA: |
None |
Subaction Index: |
0xe |
Scripts
Main
- AsyncWait(13.0)
- EnableInterrupt(10009)
GFX
- AsyncWait(12.0)
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: -15.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.2, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(9.0)
- SoundEffect1(3799)
- SyncWait(11.0)
- SoundEffect2(3850)
- SyncWait(7.0)
- SoundEffect2(3848)
Other
- Rumble { unk1: 12, unk2: 0 }
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 2 }
- AsyncWait(3.0)
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }
- AsyncWait(22.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }