Brawl - Bowser - Subaction - EscapeB
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Stats
IASA: |
None |
Fully Intangible: |
5-20 |
Subaction Index: |
0x45 |
Scripts
Main
- AsyncWait(4.0)
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(6.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- AsyncWait(20.0)
- ChangeHurtBoxStateAll { state: Normal }
- AsyncWait(26.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
- AsyncWait(32.0)
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- AsyncWait(6.0)
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- AsyncWait(18.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 14, bone: 0, x_offset: -10.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
- AsyncWait(4.0)
- SoundEffect1(3799)
- SyncWait(8.0)
- SoundEffect1(3850)
- SyncWait(8.0)
- SoundEffect1(3848)
- SyncWait(15.0)
- SoundEffect1(3810)
Other
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 2 }
- AsyncWait(3.0)
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }
- AsyncWait(6.0)
- ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
- ItemVisibility(false)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
- AsyncWait(26.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }
- ItemVisibility(true)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(true)] }