Brawl - Bowser - Subaction - ItemLauncherFire

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Stats

IASA: None
Subaction Index: 0x174

Scripts

Main

  1. AsyncWait(1.0)
  2. UnknownEvent { namespace: 0x1f, code: 0x7, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Float, address: 8 })] }

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 6 }
      2. AsyncWait(2.0)
      3. Rumble { unk1: 13, unk2: 0 }
      4. ScreenShake { magnitude: 0 }