Brawl - Bowser - Subaction - SpecialNStart
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Stats
IASA: |
None |
Subaction Index: |
0x1ce |
Scripts
Main
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 9, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- FlashEffectOverlay { red: 255, green: 255, blue: 255, alpha: 140 }
- SyncWait(1.0)
- FlashEffectOverlay { red: 255, green: 80, blue: 0, alpha: 200 }
- SetColorOfFlashEffectOverlay { transition_time: 20, red: 0, green: 0, blue: 0, alpha: 0 }
- SyncWait(20.0)
- RemoveFlashEffect
SFX
- AsyncWait(20.0)
- SoundEffectVictory(3848)
Other
- SlopeContourStand { leg_bone_parent: 4 }
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(20.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 2 }