P+ - Sonic - Subaction - SwingDash

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Stats

IASA: None
Hitbox set 0 hits: 6
Subaction Index: 0x127

Scripts

Main

  1. BeamSwordTrail { unk: 100 }
  2. ItemSetProperty { unk1: 5, unk2: 2.5 }
  3. AsyncWait(5.0)
  4. Subroutine(External: gameAnimCmd_SwordSwingDashCommon)
  5. AsyncWait(10.0)
  6. Subroutine(External: gameAnimCmd_SwordSwingDashCommon2)
  7. AsyncWait(17.0)
  8. DeleteAllHitBoxes
  9. ItemSetProperty { unk1: 6, unk2: 1.0 }

GFX

    SFX

      Other

      1. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(2), Bool(true)] }
      2. AsyncWait(5.0)
      3. Rumble { unk1: 13, unk2: 0 }
      4. AsyncWait(24.0)
      5. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }