P+ - Sonic - Subaction - AttackS4Start
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Stats
IASA: |
None |
Subaction Index: |
0x56 |
Scripts
Main
- FrameSpeedModifier { multiplier: 1.3, unk: 0 }
GFX
- AsyncWait(6.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 76, x_offset: 2.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
- AsyncWait(4.0)
- SoundEffect1(107)
Other
- SlopeContourStand { leg_bone_parent: 0 }