P+ - Samus - Subaction - AttackS4Start
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Stats
IASA: |
None |
Subaction Index: |
0x56 |
Scripts
Main
- if ((LongtermAccessInt (0x63) NotEqual scalar(0)))
- FrameSpeedModifier { multiplier: 0.5, unk: 0 }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 62, bone: 43, x_offset: 0.0, y_offset: 0.0, z_offset: -6.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.2, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 62, bone: 43, x_offset: 0.0, y_offset: 0.0, z_offset: -2.5, x_rotation: 20.0, y_rotation: 20.0, z_rotation: 75.0, scale: 0.15, randomize: None, terminate_with_animation: true })
- loop 3 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 63, bone: 43, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.2, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 63, bone: 43, x_offset: 0.0, y_offset: 0.0, z_offset: -5.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.3, randomize: None, terminate_with_animation: true })
- SyncWait(2.0)
GFX
- AsyncWait(2.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 43, x_offset: 0.0, y_offset: 0.0, z_offset: -4.3, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }
- UnknownEvent { namespace: 0x18, code: 0x3, unk1: 0x0, arguments: [Value(2), Scalar(60.0)] }