P+ - Samus - Subaction - SquatB
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Stats
IASA: |
None |
Subaction Index: |
0x2f |
Scripts
Main
- Goto(SquatF Main 0xf930)
GFX
- IntVariableSet { variable: LongtermAccessInt (0x5d), value: 18 }
- loop Infinite times:
- if ((LongtermAccessInt (0x5d) LessThan scalar(1)))
- IntVariableSet { variable: LongtermAccessInt (0x5d), value: 19 }
- SyncWait(1.0)
- IntVariableSubtract { variable: LongtermAccessInt (0x5d), value: 1 }
SFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.35, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- Goto(0x2333c)
Other