P+ - Sonic - Subaction - LandingAirN

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Stats

IASA: 16
Partially Intangible: 1-15
Subaction Index: 0x67

Scripts

Main

  1. Subroutine(0x2ba9c)

GFX

  1. GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

SFX

  1. SoundEffect1(6483)
  2. AsyncWait(2.0)
  3. SyncWait(22.0)
  4. SoundEffectOther1(6520)

Other

  1. ItemVisibility(false)
  2. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
  3. Rumble { unk1: 22, unk2: 0 }
  4. Subroutine(0x2430)
  5. SyncWait(5.0)
  6. loop 2 times:
    1. Subroutine(0x2430)
    2. SyncWait(3.0)
    3. Subroutine(0x24c8)
    4. SyncWait(3.0)
  7. AsyncWait(15.0)
  8. Rumble { unk1: 22, unk2: 0 }
  9. AsyncWait(20.0)
  10. ItemVisibility(true)
  11. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(true)] }
  12. AsyncWait(24.0)
  13. SlopeContourStand { leg_bone_parent: 6 }