P+ - Kirby - Subaction - LandingAirN

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Stats

IASA: 16
Subaction Index: 0x67

Scripts

Main

  1. Subroutine(0x3c100)

GFX

  1. GraphicEffect(GraphicEffect { graphic: 11, bone: 400, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 6, graphic: 13, bone: 400, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })

SFX

  1. AsyncWait(0.0)
  2. SoundEffectOther1(3089)

Other

  1. SlopeContourStand { leg_bone_parent: 1 }
  2. Rumble { unk1: 22, unk2: 0 }
  3. AsyncWait(17.0)
  4. SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 3 }