P+ - Kirby - Subaction - SpecialNBite_2

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Stats

IASA: None
Subaction Index: 0x300

Scripts

Main

  1. AsyncWait(14.0)
  2. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
  3. UnknownEvent { namespace: 0x6, code: 0x0, unk1: 0x0, arguments: [Value(0), Value(10), Value(65), Value(90), Value(35), Value(300000), Scalar(0.0), Value(360000), Value(420000), Scalar(0.0), Scalar(1.0), Scalar(1.0), Value(998442626)] }
  4. SyncWait(3.0)
  5. DeleteAllHitBoxes
  6. SyncWait(3.0)
  7. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
  8. AsyncWait(36.0)
  9. FloatVariableAdd { variable: LongtermAccessFloat (0x13), value: 0.61 }
  10. AllowInterrupts

GFX

  1. RemoveFlashEffect
  2. AsyncWait(15.0)
  3. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 16.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 1.2, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })

SFX

  1. AsyncWait(13.0)
  2. SoundEffect1(3086)
  3. AsyncWait(15.0)
  4. SoundEffect1(140)
  5. SoundEffect1(211)

Other

  1. AsyncWait(14.0)
  2. Rumble { unk1: 18, unk2: 0 }