Rukai Data
Brawl
P+
PM3.6
PM3.02
LXP2.1
Bowser
Captain Falcon
Charizard
Diddy Kong
Donkey Kong
Falco
Fox
Game & Watch
Ganondorf
Giga Bowser
Ice Climbers
Ike
Ivysaur
Jigglypuff
King Dedede
Kirby
Knuckles
Link
Lucario
Lucas
Luigi
Mario
Marth
Meta Knight
Mewtwo
Ness
Olimar
Peach
Pikachu
Pit
R.O.B
Roy
Samus
Sheik
Snake
Sonic
Squirtle
Toon Link
Wario
Wario-Man
Wolf
Yoshi
Zelda
Zero Suit Samus
P+ - Kirby - Subaction - SpecialAirNThrowLw
|
Run
Previous Frame
Next Frame
Face Left
Face Right
Hit
Grab
Trap Item
Invulnerable
Wireframe
ECB
Perspective
Stats
IASA
:
None
Subaction Index
:
0x268
Scripts
Main
AsyncWait(8.0)
Subroutine(
0x3c6e0
)
AsyncWait(9.0)
EnableInterruptGroup(AirJump)
AsyncWait(25.0)
AllowInterrupts
GFX
SFX
AsyncWait(12.0)
SoundEffect1(108)
Other
AsyncWait(8.0)
Rumble { unk1: 27, unk2: 0 }
Jabs
Attack100
Attack100Start
Attack11
Attack12
Tilt Attacks
AttackHi3
AttackLw3
AttackLw32
AttackLw32Hit
AttackS3Hi
AttackS3Lw
AttackS3S
Smash Attacks
AttackHi4
AttackHi4Hold
AttackHi4Start
AttackLw4
AttackLw4Hold
AttackLw4Start
AttackS4Hi
AttackS4Hold
AttackS4Lw
AttackS4S
AttackS4Start
Dash Attack
AttackDash
Aerial Attacks
AttackAirB
AttackAirF
AttackAirHi
AttackAirLw
AttackAirN
AttackDashAir
Grabs
Catch
CatchAttack
CatchCut
CatchDash
CatchTurn
CatchWait
ThrowB
ThrowCutter
ThrowCutter_1
ThrowF
ThrowHi
ThrowLw
Ledge Options
CliffAttackQuick
CliffAttackSlow
CliffCatch
CliffClimbQuick
CliffClimbSlow
CliffEscapeQuick
CliffEscapeSlow
CliffJumpQuick1
CliffJumpQuick2
CliffJumpSlow1
CliffJumpSlow2
CliffWait
Dodge
EscapeAir
EscapeB
EscapeF
EscapeN
Guard
GuardDamage
GuardOff
GuardOn
GuardOn_1
Guard_1
Knockdown
DownAttackD
DownAttackU
DownBackD
DownBackU
DownBoundD
DownBoundU
DownDamageD
DownDamageD3
DownDamageU
DownDamageU3
DownEatD
DownEatU
DownForwardD
DownForwardU
DownSpotD
DownSpotU
DownStandD
DownStandU
DownWaitD
DownWaitU
Trip
Slip
SlipAttack
SlipDash
SlipDown
SlipEscapeB
SlipEscapeF
SlipStand
SlipTurn
SlipWait
Movement
DamageFall
Dash
EatJump1
EatJump2
EatLanding
EatTurn
EatWait
EatWait_1
EatWalkFast
EatWalkMiddle
EatWalkSlow
Fall
FallAerial
FallAerialB
FallAerialF
FallB
FallF
FallSpecial
FallSpecialB
FallSpecialF
HeavyWalk1
HeavyWalk2
JumpAerialF
JumpAerialF2
JumpAerialF3
JumpAerialF4
JumpAerialF5
JumpB
JumpB_1
JumpF
JumpF_1
JumpSquat
LandingAirB
LandingAirF
LandingAirHi
LandingAirLw
LandingAirN
LandingFallSpecial
LandingHeavy
LandingLight
LightWalkEat
LightWalkGet
MissFoot
Ottotto
OttottoWait
PassiveWallJump
Run
RunBrake
SpecialNEatFall
SpecialNEatLanding
SpecialNLanding
SpecialNLanding_1
Squat
SquatRv
SquatWait
SquatWait2
Turn
TurnRun
TurnRunBrake
Wait1
Wait2
Wait3
WalkBrake
WalkFast
WalkMiddle
WalkSlow
Footstool
StepAirPose
StepBack
StepFall
StepJump
StepPose
Specials
DummySpecialLwToAir
DummySpecialLwToGround
SpecialAirHi
SpecialAirHi2
SpecialAirHi2_1
SpecialAirHi3
SpecialAirHi3_1
SpecialAirHi4
SpecialAirHi4_1
SpecialAirHi_1
SpecialAirLw1
SpecialAirLw2
SpecialAirN
SpecialAirN1
SpecialAirN1_1
SpecialAirN2
SpecialAirNBite
SpecialAirNBiteEnd
SpecialAirNBlow
SpecialAirNBomb
SpecialAirNBomb_1
SpecialAirNBomb_2
SpecialAirNCancel
SpecialAirNCancel_1
SpecialAirNCancel_2
SpecialAirNCharge
SpecialAirNDanger
SpecialAirNEat
SpecialAirNEatJump1
SpecialAirNEatJump2
SpecialAirNEat_1
SpecialAirNEat_2
SpecialAirNEnd
SpecialAirNEndL
SpecialAirNEndR
SpecialAirNEnd_1
SpecialAirNEnd_10
SpecialAirNEnd_11
SpecialAirNEnd_12
SpecialAirNEnd_13
SpecialAirNEnd_14
SpecialAirNEnd_15
SpecialAirNEnd_2
SpecialAirNEnd_3
SpecialAirNEnd_4
SpecialAirNEnd_5
SpecialAirNEnd_6
SpecialAirNEnd_7
SpecialAirNEnd_8
SpecialAirNEnd_9
SpecialAirNFire
SpecialAirNFireHi
SpecialAirNFireS
SpecialAirNFood
SpecialAirNFood_1
SpecialAirNFood_2
SpecialAirNHeavy
SpecialAirNHit
SpecialAirNHitoS
SpecialAirNHold
SpecialAirNHoldHi
SpecialAirNHoldS
SpecialAirNHold_1
SpecialAirNHold_2
SpecialAirNHold_3
SpecialAirNHold_4
SpecialAirNHold_5
SpecialAirNHold_6
SpecialAirNHold_7
SpecialAirNLarge
SpecialAirNLarge_1
SpecialAirNLarge_2
SpecialAirNLight
SpecialAirNLoop
SpecialAirNLoop_1
SpecialAirNLoop_10
SpecialAirNLoop_11
SpecialAirNLoop_2
SpecialAirNLoop_3
SpecialAirNLoop_4
SpecialAirNLoop_5
SpecialAirNLoop_6
SpecialAirNLoop_7
SpecialAirNLoop_8
SpecialAirNLoop_9
SpecialAirNMax
SpecialAirNObsolete
SpecialAirNOpen
SpecialAirNShoot
SpecialAirNShootH
SpecialAirNShoot_1
SpecialAirNShoot_2
SpecialAirNSpit
SpecialAirNSpit_1
SpecialAirNStart
SpecialAirNStartL
SpecialAirNStartR
SpecialAirNStart_1
SpecialAirNStart_10
SpecialAirNStart_11
SpecialAirNStart_12
SpecialAirNStart_13
SpecialAirNStart_14
SpecialAirNStart_15
SpecialAirNStart_16
SpecialAirNStart_17
SpecialAirNStart_18
SpecialAirNStart_19
SpecialAirNStart_2
SpecialAirNStart_20
SpecialAirNStart_21
SpecialAirNStart_22
SpecialAirNStart_3
SpecialAirNStart_4
SpecialAirNStart_5
SpecialAirNStart_6
SpecialAirNStart_7
SpecialAirNStart_8
SpecialAirNStart_9
SpecialAirNStoHi
SpecialAirNStoS
SpecialAirNSwallow
SpecialAirNSwallow_1
SpecialAirNThrowHi
SpecialAirNThrowLw
SpecialAirNThrowM
SpecialAirNThrowM_1
SpecialAirNTurn
SpecialAirNTurn_1
SpecialAirN_1
SpecialAirN_10
SpecialAirN_11
SpecialAirN_12
SpecialAirN_13
SpecialAirN_14
SpecialAirN_15
SpecialAirN_16
SpecialAirN_17
SpecialAirN_18
SpecialAirN_2
SpecialAirN_3
SpecialAirN_4
SpecialAirN_5
SpecialAirN_6
SpecialAirN_7
SpecialAirN_8
SpecialAirN_9
SpecialAirS
SpecialLw1
SpecialLw2
SpecialN
SpecialN1
SpecialN1_1
SpecialN2
SpecialNAir
SpecialNAirFire
SpecialNBite
SpecialNBiteEnd
SpecialNBiteStart
SpecialNBiteStart_1
SpecialNBite_1
SpecialNBite_2
SpecialNBlow
SpecialNBomb
SpecialNBomb_1
SpecialNBomb_2
SpecialNCancel
SpecialNCancel_1
SpecialNCancel_2
SpecialNCancel_3
SpecialNCharge
SpecialNClose
SpecialNDanger
SpecialNDig
SpecialNDigLight
SpecialNDig_1
SpecialNDrillAirLoop
SpecialNDrillAirStart
SpecialNDrillGround
SpecialNDrink
SpecialNEat
SpecialNEatTurn
SpecialNEatWait
SpecialNEatWalkFast
SpecialNEatWalkMiddle
SpecialNEatWalkSlow
SpecialNEat_1
SpecialNEat_2
SpecialNEnd
SpecialNEndL
SpecialNEndR
SpecialNEnd_1
SpecialNEnd_10
SpecialNEnd_11
SpecialNEnd_12
SpecialNEnd_13
SpecialNEnd_14
SpecialNEnd_2
SpecialNEnd_3
SpecialNEnd_4
SpecialNEnd_5
SpecialNEnd_6
SpecialNEnd_7
SpecialNEnd_8
SpecialNEnd_9
SpecialNFire
SpecialNFireHi
SpecialNFireS
SpecialNFire_1
SpecialNFood
SpecialNFood_1
SpecialNFood_2
SpecialNFuwa
SpecialNHeavy
SpecialNHit
SpecialNHit_1
SpecialNHitoS
SpecialNHold
SpecialNHoldHi
SpecialNHoldS
SpecialNHold_1
SpecialNHold_2
SpecialNHold_3
SpecialNHold_4
SpecialNHold_5
SpecialNHold_6
SpecialNHold_7
SpecialNLarge
SpecialNLarge_1
SpecialNLarge_2
SpecialNLight
SpecialNLoop
SpecialNLoop_1
SpecialNLoop_10
SpecialNLoop_11
SpecialNLoop_2
SpecialNLoop_3
SpecialNLoop_4
SpecialNLoop_5
SpecialNLoop_6
SpecialNLoop_7
SpecialNLoop_8
SpecialNLoop_9
SpecialNMax
SpecialNObsolete
SpecialNOpen
SpecialNOpenWait
SpecialNOpenWait_1
SpecialNRebound
SpecialNShoot
SpecialNShootH
SpecialNShoot_1
SpecialNShoot_2
SpecialNSpin
SpecialNSpin_1
SpecialNSpin_2
SpecialNSpit
SpecialNSpit_1
SpecialNStart
SpecialNStartL
SpecialNStartR
SpecialNStart_1
SpecialNStart_10
SpecialNStart_11
SpecialNStart_12
SpecialNStart_13
SpecialNStart_14
SpecialNStart_15
SpecialNStart_16
SpecialNStart_17
SpecialNStart_18
SpecialNStart_19
SpecialNStart_2
SpecialNStart_20
SpecialNStart_21
SpecialNStart_3
SpecialNStart_4
SpecialNStart_5
SpecialNStart_6
SpecialNStart_7
SpecialNStart_8
SpecialNStart_9
SpecialNStoHi
SpecialNStoS
SpecialNSwallow
SpecialNSwallow_1
SpecialNThrowHi
SpecialNThrowLw
SpecialNThrowM
SpecialNThrowM_1
SpecialNTurn
SpecialNTurn_1
SpecialNUpperFist
SpecialN_1
SpecialN_10
SpecialN_11
SpecialN_12
SpecialN_13
SpecialN_14
SpecialN_15
SpecialN_16
SpecialN_17
SpecialN_18
SpecialN_19
SpecialN_2
SpecialN_20
SpecialN_21
SpecialN_22
SpecialN_23
SpecialN_24
SpecialN_25
SpecialN_26
SpecialN_3
SpecialN_4
SpecialN_5
SpecialN_6
SpecialN_7
SpecialN_8
SpecialN_9
SpecialS
Techs
Passive
PassiveCeil
PassiveStandB
PassiveStandF
PassiveWall
Stun
FuraFura
FuraFuraEnd
FuraFuraStartD
FuraFuraStartU
Sleep
FuraSleepEnd
FuraSleepLoop
FuraSleepStart
Swim
Swim
SwimDrown
SwimDrownOut
SwimEnd
SwimF
SwimRise
SwimTurn
SwimUp
SwimUpDamage
Final Smash
Final
FinalAirEndL
FinalAirEndR
FinalCalling
FinalDownNabe
FinalEndL
FinalEndR
FinalStartL
FinalStartR
FinalUpNabe
Taunts and Victory
AppealHiL
AppealHiR
AppealLwL
AppealLwR
AppealSL
AppealSR
Lose
Win1
Win1Wait
Win2
Win2Wait
Win3
Win3Wait
Item Throw
HeavyThrowB
HeavyThrowB_1
HeavyThrowF
HeavyThrowF_1
HeavyThrowHi
HeavyThrowHi_1
HeavyThrowLw
HeavyThrowLw_1
LightThrowAirB
LightThrowAirB_1
LightThrowAirF
LightThrowAirF_1
LightThrowAirHi
LightThrowAirHi_1
LightThrowAirLw
LightThrowAirLw_1
LightThrowB
LightThrowB_1
LightThrowDash
LightThrowDrop
LightThrowF
LightThrowF_1
LightThrowHi
LightThrowHi_1
LightThrowLw
LightThrowLw_1
SmashThrowAirB
SmashThrowAirF
SmashThrowAirHi
SmashThrowAirLw
SmashThrowB
SmashThrowDash
SmashThrowF
SmashThrowHi
SmashThrowLw
Item
GekikaraWait
ItemAssist
ItemBig
ItemDragoonGet
ItemDragoonRide
ItemDragoonRide_1
ItemHammerAir
ItemHammerAir_1
ItemHammerMove
ItemHammerMove_1
ItemHammerWait
ItemHammerWait_1
ItemHandGrip
ItemHandHave
ItemHandPickUp
ItemHandSmash
ItemLauncher
ItemLauncherAir
ItemLauncherAirFire
ItemLauncherAirFire_1
ItemLauncherFall
ItemLauncherFire
ItemLauncherFire_1
ItemLauncher_1
ItemLegsBrakeB
ItemLegsBrakeF
ItemLegsDashB
ItemLegsDashF
ItemLegsFastB
ItemLegsFastF
ItemLegsJumpSquat
ItemLegsLanding
ItemLegsMiddleB
ItemLegsMiddleF
ItemLegsSlowB
ItemLegsSlowF
ItemLegsWait
ItemScopeAirEnd
ItemScopeAirEnd_1
ItemScopeAirFire
ItemScopeAirFire_1
ItemScopeAirRapid
ItemScopeAirRapid_1
ItemScopeAirStart
ItemScopeAirStart_1
ItemScopeEnd
ItemScopeEnd_1
ItemScopeFire
ItemScopeFire_1
ItemScopeRapid
ItemScopeRapid_1
ItemScopeStart
ItemScopeStart_1
ItemScrew
ItemScrewFall
ItemScrew_1
ItemScrew_2
ItemShoot
ItemShootAir
ItemShootAir_1
ItemShootAir_2
ItemShoot_1
ItemShoot_2
ItemSmall
SpecialAirNItem
SpecialNItem
SquatWaitItem
WaitItem
Misc
AirCatch
AirCatchHit
AirCatchPose
AirCatch_1
AttackEnd
CaptureCut
CaptureDamageBigSnake
CaptureDamageBigSnake_1
CaptureDamageDxSnake
CaptureDamageDxSnake_1
CaptureDamageHi
CaptureDamageLw
CaptureDamageSnake
CaptureDamageSnake_1
CaptureJump
CapturePulledBigSnake
CapturePulledBigSnake_1
CapturePulledDxSnake
CapturePulledDxSnake_1
CapturePulledHi
CapturePulledLw
CapturePulledSnake
CapturePulledSnake_1
CaptureWaitBigSnake
CaptureWaitBigSnake_1
CaptureWaitDxSnake
CaptureWaitDxSnake_1
CaptureWaitHi
CaptureWaitLw
CaptureWaitSnake
CaptureWaitSnake_1
DamageAir1
DamageAir2
DamageAir3
DamageElec
DamageFace
DamageFlyHi
DamageFlyLw
DamageFlyN
DamageFlyRoll
DamageFlyTop
DamageHi1
DamageHi2
DamageHi3
DamageLw1
DamageLw2
DamageLw3
DamageN1
DamageN2
DamageN3
Dark
EntryL
EntryR
GanonSpecialHiCapture
GanonSpecialHiDxCapture
HeavyGet
LadderCatchAirL
LadderCatchAirR
LadderCatchEndL
LadderCatchEndR
LadderCatchL
LadderCatchR
LadderDown
LadderUp
LadderWait
LightEat
LightGet
Null
Pass
Rebound
RopeCatch
RopeFishing
SpecialAirNBigBitten
SpecialAirNBigBittenEnd
SpecialAirNBigBittenStart
SpecialAirNBitten
SpecialAirNBittenEnd
SpecialAirNBittenStart
SpecialAirNDxBitten
SpecialAirNDxBittenEnd
SpecialAirNDxBittenStart
SpecialAirSCapture
SpecialAirSCatchCapture
SpecialAirSDxCapture
SpecialAirSDxCatchCapture
SpecialAirSDxFallCapture
SpecialAirSFallCapture
SpecialHiCapture
SpecialHiDxCapture
SpecialNBigBitten
SpecialNBigBittenEnd
SpecialNBigBittenStart
SpecialNBitten
SpecialNBittenEnd
SpecialNBittenStart
SpecialNDxBitten
SpecialNDxBittenEnd
SpecialNDxBittenStart
SpecialNEgg
SpecialSCapture
SpecialSDxCapture
SpecialSDxStickAttackCapture
SpecialSDxStickCapture
SpecialSDxStickJumpCapture
SpecialSDxZitabata
SpecialSStickAttackCapture
SpecialSStickCapture
SpecialSStickJumpCapture
SpecialSZitabata
Spycloak
StopCeil
StopCeil_1
StopWall
Swallowed
Swing1
Swing1_1
Swing1_2
Swing1_3
Swing1_4
Swing3
Swing3_1
Swing3_2
Swing3_3
Swing3_4
Swing4
Swing42
Swing42_1
Swing42_2
Swing42_3
Swing4Bat
Swing4Hold
Swing4Hold_1
Swing4Hold_2
Swing4Hold_3
Swing4Start
Swing4Start_1
Swing4Start_2
Swing4Start_3
Swing4_1
Swing4_2
Swing4_3
SwingDash
SwingDash_1
SwingDash_2
SwingDash_3
SwingDash_4
ThrownB
ThrownDxB
ThrownDxF
ThrownDxFB
ThrownDxFF
ThrownDxFHi
ThrownDxFLw
ThrownDxHi
ThrownDxLw
ThrownDxZitabata
ThrownF
ThrownFB
ThrownFF
ThrownFHi
ThrownFLw
ThrownGirlZitabata
ThrownHi
ThrownLw
ThrownZitabata
WallDamage
None
_1
_10
_11
_12
_13
_14
_15
_16
_17
_18
_19
_2
_3
_4
_5
_6
_7
_8
_9