P+ - Kirby - Subaction - SpecialNSpin_2

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Stats

IASA: None
Subaction Index: 0x214

Scripts

Main

  1. FrameSpeedModifier { multiplier: 80.0, unk: 0 }
  2. CreateHitBox(HitBoxArguments { bone_index: 10, hitbox_id: 0, set_id: 0, damage: Constant(8.0), trajectory: 72, wdsk: 0, kbg: 120, shield_damage: 0, bkb: 15, size: 3.76, x_offset: 0.0, y_offset: 0.0, z_offset: 1.5, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Punch, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Spin, clang: true, unk5: true, direct: true, unk6: 0 })

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 298, graphic: 1, bone: 400, x_offset: 0.0, y_offset: 5.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 298, graphic: 3, bone: 410, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
  3. ExternalGraphicEffect(ExternalGraphicEffect { file: 298, graphic: 4, bone: 410, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })

SFX

  1. SoundEffectStop(6956)
  2. SoundEffect1(6953)
  3. SoundEffect1(6954)

Other

  1. Subroutine(0x3bb40)