P+ - Kirby - Subaction - SpecialNDigLight
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Stats
IASA: |
None |
Subaction Index: |
0x31f |
Scripts
Main
- AsyncWait(18.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(10.0), trajectory: 295, wdsk: 0, kbg: 56, shield_damage: 0, bkb: 50, size: 3.76, x_offset: -2.0, y_offset: -4.0, z_offset: -1.41, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Punch, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 })
- SyncWait(3.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(6.0), trajectory: 295, wdsk: 0, kbg: 56, shield_damage: 0, bkb: 50, size: 4.26, x_offset: -2.0, y_offset: -8.0, z_offset: -1.41, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Punch, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 })
- SyncWait(2.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(6.0), trajectory: 295, wdsk: 0, kbg: 56, shield_damage: 0, bkb: 50, size: 4.76, x_offset: -2.0, y_offset: -12.0, z_offset: -1.41, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Punch, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 })
- SyncWait(5.0)
- DeleteAllHitBoxes
GFX
- AsyncWait(18.0)
- UnknownEvent { namespace: 0x11, code: 0x0, unk1: 0x0, arguments: [Value(17039426), Value(71), Scalar(0.0), Scalar(-5.0), Scalar(0.0), Scalar(180.0), Scalar(0.0), Scalar(0.0), Scalar(0.75), Bool(true), Value(0), Value(0), Value(0), Value(0), Value(0), Value(0)] }
- UnknownEvent { namespace: 0x11, code: 0x0, unk1: 0x0, arguments: [Value(17039426), Value(71), Scalar(0.0), Scalar(-11.0), Scalar(0.0), Scalar(0.0), Scalar(180.0), Scalar(0.0), Scalar(0.4), Bool(true), Value(0), Value(0), Value(0), Value(0), Value(0), Value(0)] }
SFX
Other