P+ - Kirby - Subaction - SpecialNFireHi

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Stats

IASA: None
Subaction Index: 0x30b

Scripts

Main

  1. Goto(SpecialNFireS Main 0x31a58)

GFX

  1. AsyncWait(4.1)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 440, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  3. GraphicEffect(GraphicEffect { graphic: 37, bone: 400, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

SFX

  1. SoundEffectStop(6918)
  2. SyncWait(4.1)
  3. SoundEffect1(6917)
  4. SoundEffect1(6919)
  5. SoundEffect1(6920)

Other

  1. ItemVisibility(false)
  2. AsyncWait(6.0)
  3. Rumble { unk1: 13, unk2: 0 }