P+ - Kirby - Subaction - SpecialNDrink
            
            
            
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            Stats
            
                
                    | IASA: | 25 | 
                
                    | Subaction Index: | 0x1eb | 
            
            Scripts
            Main
            - ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- SpecifyThrow(SpecifyThrow { throw_use: Throw, bone: 0, damage: 6, trajectory: 45, kbg: 0, wdsk: 0, bkb: 0, effect: Normal, unk0: 0.0, unk1: 1.0, unk2: 1.0, unk3: 0, sfx: Kick, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 0 })
- SpecifyThrow(SpecifyThrow { throw_use: GrabInterrupt, bone: 0, damage: 4, trajectory: 45, kbg: 100, wdsk: 0, bkb: 0, effect: Normal, unk0: 0.0, unk1: 1.0, unk2: 1.0, unk3: 0, sfx: Kick, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 0 })
- BoolVariableSetFalse { variable: LongtermAccessBool (0x72) }
- AsyncWait(7.0)
- BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
- AsyncWait(12.0)
- if ((LongtermAccessInt (0x48) Equal scalar(31))) - IfStatementAnd (not(BoolIsTrue LongtermAccessBool (0x7c)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 132, bone: 410, x_offset: 0.0, y_offset: -1.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.175, randomize: None, terminate_with_animation: true })
 
- if ((LongtermAccessInt (0x48) Equal scalar(26))) - IfStatementAnd (BoolIsTrue LongtermAccessBool (0x78))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 27, graphic: 1, bone: 31, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 27, graphic: 1, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
 
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
- AsyncWait(24.0)
- AllowInterrupts
GFX
            
SFX
            - AsyncWait(6.0)
Other
            - Rumble { unk1: 13, unk2: 0 }