P+ - Kirby - Subaction - SpecialNLoop_4

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Stats

IASA: None
Subaction Index: 0x26f

Scripts

Main

    GFX

      SFX

      1. AsyncWait(1.0)
      2. if (not(BoolIsTrue LongtermAccessBool(VelocityIgnoreHitstun)))
        1. SoundEffect1(6947)
      3. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
      4. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
      5. Goto(SpecialNLoop_4 SFX 0x1ffa8)

      Other

      1. AsyncWait(1.0)
      2. Rumble { unk1: 22, unk2: 0 }
      3. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
      4. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
      5. AsyncWait(2.0)
      6. if ((LongtermAccessInt(Temp1) GreaterThanOrEqual scalar(5)))
        1. IfStatementAnd (not(BoolIsTrue LongtermAccessBool(VelocityIgnoreHitstun)))
        2. BoolVariableSetTrue { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
        3. UnknownEvent { namespace: 0x11, code: 0x1e, unk1: 0x0, arguments: [Value(26)] }
      7. Goto(SpecialNLoop_4 Other 0x7408)