P+ - Kirby - Subaction - SpecialAirHi2_1

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 |

Stats

IASA: None
Hitboxes active: 1-2, 19-36
Hitbox set 0 hits: 1, 19
Subaction Index: 0x1f3

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:1-2

Set ID Dmg WDSK BKB KBG Angle Effect Sound Shieldstun Hitlag Targets
0 0 8 117 0 100 80 Slash Slash 5 5
0 1 8 117 0 100 91 Slash Slash 5 5
0 2 8 102 0 100 90 Slash Slash 5 5
0 3 8 102 0 100 91 Slash Slash 5 5

Frames:19-35

Set ID Dmg WDSK BKB KBG Angle Effect Sound Shieldstun Hitlag Targets
0 0 5 100 0 100 290 Slash Slash 4 4
0 1 5 100 0 100 290 Slash Slash 4 4

Scripts

Main

  1. Goto(SpecialAirHi2 Main 0x2c808)

GFX

  1. Goto(SpecialAirHi2 GFX 0x34dd0)

SFX

  1. SoundEffect1(1184)
  2. SoundEffect1(3106)
  3. AsyncWait(9.0)
  4. LedgeGrabEnable(EnableInFrontAndBehind)
  5. SyncWait(18.0)
  6. SoundEffect1(3108)
  7. SyncWait(23.0)
  8. LedgeGrabEnable(EnableInFront)

Other

  1. ItemVisibility(false)