P+ - Kirby - Subaction - SpecialNEat_1

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Stats

IASA: 27
Subaction Index: 0x247

Scripts

Main

  1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
  2. AsyncWait(1.0)
  3. BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
  4. AsyncWait(3.0)
  5. BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }
  6. AsyncWait(26.0)
  7. AllowInterrupts
  8. AsyncWait(41.0)
  9. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }

GFX

    SFX

    1. AsyncWait(5.0)
    2. SoundEffectVictory(239)

    Other

    1. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(4), Bool(true)] }
    2. AsyncWait(2.0)
    3. SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 2 }
    4. Rumble { unk1: 12, unk2: 0 }
    5. AsyncWait(6.0)
    6. Rumble { unk1: 12, unk2: 0 }