P+ - R.O.B - Subaction - LandingAirN

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |

Stats

IASA: 25
Subaction Index: 0x67

Scripts

Main

  1. Subroutine(0x11ea0)

GFX

  1. GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })

SFX

  1. AsyncWait(0.0)
  2. SoundEffect1(5987)
  3. SyncWait(7.0)
  4. SoundEffect1(5987)
  5. SyncWait(7.0)
  6. SoundEffect1(5940)
  7. SyncWait(8.0)
  8. SoundEffectOther1(5988)

Other

  1. Rumble { unk1: 23, unk2: 0 }
  2. SlopeContourStand { leg_bone_parent: 1 }
  3. AsyncWait(10.0)
  4. SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 7 }
  5. AsyncWait(17.0)
  6. SlopeContourFull { hip_n_or_top_n: 9, trans_bone: 3 }