P+ - R.O.B - Subaction - TurnRun
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Stats
IASA: |
None |
Subaction Index: |
0x12 |
Scripts
Main
- AsyncWait(16.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
GFX
- AsyncWait(20.0)
- GraphicEffect(GraphicEffect { graphic: 28, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
SFX
- AsyncWait(15.0)
- SoundEffect1(5977)
- SyncWait(0.0)
- SyncWait(3.0)
- SoundEffect1(5934)
- SyncWait(8.0)
- SoundEffect1(5934)
Other
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(9), Value(5), Bool(true)] }
- AsyncWait(15.0)
- if ((LongtermAccessInt(CostumeID) GreaterThanOrEqual scalar(20)))
- IfStatementAnd ((LongtermAccessInt(CostumeID) LessThan scalar(30)))
- loop Infinite times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 38, bone: 95, x_offset: 3.939, y_offset: -4.079, z_offset: -4.119, x_rotation: 0.0, y_rotation: -30.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 38, bone: 95, x_offset: 3.939, y_offset: 4.079, z_offset: -4.119, x_rotation: 0.0, y_rotation: -30.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- SyncWait(7.0)