P+ - R.O.B - Subaction - SpecialAirHi
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Stats
IASA: |
None |
Subaction Index: |
0x1d2 |
Scripts
Main
- if ((LongtermAccessInt (0x4b) GreaterThan scalar(0)))
- if ((LongtermAccessInt (0x4b) Equal scalar(1)))
- BoolVariableSetTrue { variable: LongtermAccessBool (0x6f) }
- FlashEffectOverlay { red: 255, green: 244, blue: 200, alpha: 255 }
- SyncWait(2.0)
- RemoveFlashEffect
- SyncWait(1.0)
- FlashEffectOverlay { red: 255, green: 244, blue: 200, alpha: 140 }
- SyncWait(1.0)
- RemoveFlashEffect
- AsyncWait(5.0)
- IntVariableDecrement { variable: LongtermAccessInt (0x4b) }
- DisableMovement(DisableVertical)
- DisableMovement(DisableHorizontal)
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- FloatVariableSet { variable: RandomAccessFloat (0x7), value: InternalConstantInt(HorizontalCharacterVelocity) }
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.0, x_set: true, y_set: true })
- AddVelocity { x_vel: Variable(RandomAccessFloat(Address(7))), y_vel: Constant(2.59) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- EnableInterruptGroup(AirAttack)
- AsyncWait(9.0)
- SoundEffect1(6019)
- SoundEffect1(5986)
- AsyncWait(20.0)
- Subroutine(0x28784)
- AsyncWait(23.0)
- UnknownEvent { namespace: 0xc, code: 0x9, unk1: 0x0, arguments: [Bool(true)] }
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.68, x_set: true, y_set: true })
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- DisableMovement2(DisableVertical)
- DisableMovement2(DisableHorizontal)
- AsyncWait(25.0)
- AllowInterrupts
- else
- FrameSpeedModifier { multiplier: 2.0, unk: 0 }
- loop Infinite times:
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: -1.0, x_set: false, y_set: true })
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- SyncWait(4.0)
GFX
- if ((LongtermAccessInt (0x4b) GreaterThan scalar(0)))
- AsyncWait(1.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 36, graphic: 3, bone: 96, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: -90.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.2, randomize: None, terminate_with_animation: true })
- AsyncWait(9.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 36, graphic: 5, bone: 96, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: -90.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, randomize: None, terminate_with_animation: true })
- SyncWait(5.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 36, graphic: 4, bone: 96, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: -90.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- SyncWait(6.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 36, graphic: 4, bone: 96, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: -90.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
SFX
- if ((LongtermAccessInt (0x4b) GreaterThan scalar(0)))
- AsyncWait(9.0)
- if ((LongtermAccessInt (0x4b) Equal scalar(0)))
- SoundEffect1(5985)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 3, bone: 96, x_offset: 0.0, y_offset: 0.0, z_offset: -4.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, randomize: None, terminate_with_animation: false })
- loop 15 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 38, bone: 96, x_offset: 0.0, y_offset: 0.0, z_offset: -2.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 8.0, random_y_offset: 8.0, random_z_offset: 2.0, random_x_rotation: 360.0, random_y_rotation: 360.0, random_z_rotation: 360.0 }), terminate_with_animation: true })
- SyncWait(1.0)
Other
- ItemVisibility(false)
- SlopeContourFull { hip_n_or_top_n: 9, trans_bone: 4 }