P+ - Pit - Subaction - TurnRun
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
Stats
IASA: |
None |
Subaction Index: |
0x12 |
Scripts
Main
- AsyncWait(11.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
GFX
- AsyncWait(14.0)
- GraphicEffect(GraphicEffect { graphic: 28, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
SFX
- AsyncWait(10.0)
- SoundEffect1(603)
- SyncWait(16.0)
Other
- SlopeContourStand { leg_bone_parent: 4 }
- AsyncWait(4.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }
- AsyncWait(15.0)
- SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 4 }