P+ - Pit - Subaction - FinalL

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Stats

IASA: None
Fully Intangible: 1-180
Subaction Index: 0x1f0

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  2. CameraCloseup(CameraCloseup { zoom_time: 5, unk: 0, distance: 1.0, x_angle: 0.0, y_angle: 0.0 })
  3. TimeManipulation(4, 40)
  4. AsyncWait(20.0)
  5. LimitedScreenTint(LimitedScreenTint { transition_in_time: 0, red: 120, green: 255, blue: 255, alpha: 255, frame_count: 90, transition_out_time: 0 })
  6. AsyncWait(40.0)
  7. CameraNormal
  8. AsyncWait(145.0)
  9. ModelChanger { reference: 1, switch_index: 0, bone_group_index: -1 }

GFX

    SFX

    1. AsyncWait(40.0)
    2. SoundEffectVictory(715)
    3. SyncWait(100.0)
    4. SoundEffectVictory(716)

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }
    2. AsyncWait(60.0)
    3. RumbleLoop { unk1: 2, unk2: 70 }
    4. AsyncWait(144.0)
    5. Rumble { unk1: 15, unk2: 10 }