P+ - Sonic - Subaction - SpecialSSpin
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Stats
IASA: |
None |
Partially Intangible: |
1-61 |
Hitboxes active: |
1-34 |
Hitbox set 0 hits: |
1 |
Subaction Index: |
0x1e3 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:1-34
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
4 |
55 |
110 |
65 |
Normal |
Kick |
false |
1.2 |
3 |
5 |
|
Scripts
Main
- UnknownEvent { namespace: 0x14, code: 0x1, unk1: 0x0, arguments: [Value(1)] }
- DeleteAllHitBoxes
- if (BoolIsTrue LongtermAccessBool (0x78))
- BoolVariableSetFalse { variable: LongtermAccessBool (0x78) }
- SyncWait(10.0)
- CreateHitBox(HitBoxArguments { bone_index: 21, hitbox_id: 0, set_id: 0, damage: Constant(4.0), trajectory: 65, wdsk: 0, kbg: 110, shield_damage: 0, bkb: 55, size: 2.79, x_offset: 0.0, y_offset: 0.0, z_offset: 1.41, tripping_rate: 0.0, hitlag_mult: 1.2, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Spin, clang: false, unk5: true, direct: true, unk6: 0 })
- SyncWait(10.0)
- CreateHitBox(HitBoxArguments { bone_index: 21, hitbox_id: 0, set_id: 0, damage: Constant(4.0), trajectory: 65, wdsk: 0, kbg: 110, shield_damage: 0, bkb: 55, size: 2.79, x_offset: 0.0, y_offset: 0.0, z_offset: 1.41, tripping_rate: 0.0, hitlag_mult: 1.2, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Spin, clang: false, unk5: true, direct: true, unk6: 0 })
- UnknownEvent { namespace: 0x14, code: 0x0, unk1: 0x0, arguments: [Value(1)] }
- AsyncWait(34.0)
- DeleteAllHitBoxes
- AsyncWait(39.0)
- LedgeGrabEnable(EnableInFrontAndBehind)
GFX
- Subroutine(0x9e28)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 5, bone: 81, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 6, bone: 0, x_offset: 0.0, y_offset: 5.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
SFX
- SoundEffect1(6485)
- SoundEffect1(6490)
- Goto(0xa068)
Other
- Subroutine(0x2430)
- DisableInterruptGroup(AirDodge)
- DisableInterruptGroup(AirAttack)
- UnknownEvent { namespace: 0x17, code: 0x1, unk1: 0x0, arguments: [] }
- ItemVisibility(false)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x71) }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- AsyncWait(4.0)
- EnableInterruptGroup(AirAttack)
- AsyncWait(10.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- UnknownEvent { namespace: 0x14, code: 0x0, unk1: 0x0, arguments: [Value(1)] }