P+ - Yoshi - Subaction - SpecialAirSStart

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Stats

IASA: None
Subaction Index: 0x1d7

Scripts

Main

  1. BoolVariableSetTrue { variable: LongtermAccessBool (0x71) }
  2. Subroutine(0x24afc)
  3. DeleteAllHitBoxes
  4. AsyncWait(4.0)
  5. BoolVariableSetTrue { variable: LongtermAccessBool (0x70) }
  6. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })

SFX

  1. SoundEffectStop(2999)
  2. SoundEffect1(3000)
  3. SyncWait(9.0)
  4. SoundEffect1(2999)

Other

  1. RumbleLoop { unk1: 3, unk2: 20 }
  2. if (not(HasAFloorBelowThePlayer scalar(1)))
    1. IntVariableSet { variable: LongtermAccessInt(JumpsUsed), value: 2 }