P+ - Yoshi - Subaction - SpecialAirN1
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Stats
IASA: |
None |
Hitboxes active: |
17-21 |
Hitbox set 0 hits: |
17 |
Subaction Index: |
0x1d1 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:17-18
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Clang |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
Grab |
set action: 0xeb |
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0 |
1 |
Grab |
set action: 0xeb |
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0 |
2 |
Grab |
set action: 0xeb |
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0 |
3 |
13 |
60 |
80 |
20 |
Normal |
Unknown(64) |
AD |
false |
7 |
7 |
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Frames:19-21
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Clang |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
Grab |
set action: 0xeb |
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0 |
1 |
Grab |
set action: 0xeb |
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0 |
3 |
13 |
60 |
80 |
20 |
Normal |
Unknown(64) |
AD |
false |
7 |
7 |
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Scripts
Main
- AsyncWait(16.0)
- CreateGrabBox(GrabBoxArguments { hitbox_id: 0, bone_index: 41, size: 3.28, x_offset: 0.0, y_offset: 0.0, z_offset: -0.94, set_action: 235, target: AerialOnly, unk: Some(2) })
- CreateGrabBox(GrabBoxArguments { hitbox_id: 1, bone_index: 41, size: 2.05, x_offset: 0.0, y_offset: 0.0, z_offset: -3.29, set_action: 235, target: GroundedOnly, unk: Some(2) })
- CreateGrabBox(GrabBoxArguments { hitbox_id: 2, bone_index: 41, size: 4.92, x_offset: 0.0, y_offset: 0.0, z_offset: -9.4, set_action: 235, target: AerialAndGrounded, unk: Some(2) })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 41, hitbox_id: 3, set_id: 0, damage: Constant(13.0), trajectory: 20, wdsk: 0, kbg: 80, shield_damage: 0, bkb: 60, size: 7.0, x_offset: 0.0, y_offset: 0.0, z_offset: 2.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Unknown(64), unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: None, clang: false, unk5: false, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerDir, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: false, can_hit2: true, can_hit3: false, can_hit4: false, can_hit5: false, can_hit6: false, can_hit7: false, can_hit8: false, can_hit9: false, can_hit10: false, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: true, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: false, unk5: false, flinchless: false })
- AsyncWait(18.0)
- DeleteGrabBox(2)
- AsyncWait(21.0)
- DeleteAllGrabBoxes
- DeleteAllHitBoxes
GFX
- Goto(SpecialN1 GFX 0xae40)
- AsyncWait(25.0)
SFX
- Goto(SpecialN1 SFX 0xf998)
Other
- Goto(SpecialN1 Other 0x5590)