PM3.02 - Lucas - Subaction - SpecialS

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Stats

IASA: 45
Subaction Index: 0x1d6

Scripts

Main

  1. FrameSpeedModifier { multiplier: 0.8, unk: 0 }
  2. AsyncWait(20.0)
  3. AddVelocity { x_vel: Constant(-0.75), y_vel: Constant(0.0) }
  4. FrameSpeedModifier { multiplier: 1.4, unk: 0 }
  5. GenerateArticle { article_id: 1, subaction_only: true }
  6. AsyncWait(45.0)
  7. AllowInterrupts

GFX

  1. AsyncWait(7.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 34, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
  3. AsyncWait(20.0)
  4. ExternalGraphicEffect(ExternalGraphicEffect { file: 27, graphic: 13, bone: 34, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })

SFX

  1. SoundEffectTransient(5205)
  2. SoundEffectTransient(5206)
  3. AsyncWait(20.0)
  4. UnknownEvent { namespace: 0xa, code: 0x6, unk1: 0x0, arguments: [] }

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. ItemVisibility(false)
  3. AsyncWait(20.0)
  4. Rumble { unk1: 13, unk2: 0 }