Brawl - Samus - Action - 0x114 SpecialHi
Entry Script
- EnableInterruptGroup(CliffCatch)
- CreateInterrupt { interrupt_id: Some(10029), action: LandingFallSpecial, requirement: (OnGround) }
- PreviousInterruptAddRequirement((InternalConstantInt (0x3ec) LessThan scalar(0)))
- CreateInterrupt { interrupt_id: Some(0), action: FallSpecial, requirement: (AnimationEnd) }
- if (OnGround)
- ChangeSubactionRestartFrame(SpecialHi)
- else
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(SpecialAirHi)
Exit Script