Brawl - Snake - Common Subroutine 0x1017c
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetAirGround(18)
- DisableInterrupt(10142)
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }