Brawl - Snake - Common Subroutine 0x1628c
- if ((RandomAccessInt(ThrowDataParam1) GreaterThan scalar(0)))
- IntVariableDecrement { variable: RandomAccessInt(ThrowDataParam1) }
- if ((InternalConstantInt(ControlStickYAxis) LessThan InternalConstantInt (0xc44)))
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }