Brawl - Snake - Common Subroutine 0xe3bc
- if (ButtonHeld value(2))
- IntVariableIncrement { variable: RandomAccessInt (0x0) }
- else
- IntVariableSet { variable: RandomAccessInt (0x0), value: 0 }
- Subroutine(0x21c20)
- if (BoolIsTrue RandomAccessBool(SpecialsMovement))
- Subroutine(0xb924)