Brawl - Snake - Common Subroutine 0xb2cc
- CreateInterrupt { interrupt_id: Some(10008), action: HitCeiling, requirement: (InAir) }
- PreviousInterruptAddRequirement(TouchingAFloorWallOrCeiling value(1))
- PreviousInterruptAddRequirement((InternalConstantInt(UpKnockback) GreaterThan InternalConstantInt (0xcd4)))
- PreviousInterruptAddRequirement((LongtermAccessInt(MissedTechs) LessThanOrEqual InternalConstantInt (0x5a35)))